» UltraHLE N64 emulator

UltraHLE is a very unusual emulator. It doesn’t run many titles (yet), but what it runs, it runs well. This is because the high level emulation routines either work (if what they assume of the game is corrent) or they fail (if the game uses a totally different display list format, for example). The goal of UltraHLE is not to run as many titles as possible. It is to run the best titles as well as possible. And looking at the current compatibility list, this is exactly what UltraHLE does. Compatibility will no doubt improve in the future, but the emphasis will still be on quality instead of quantity

An updated version of UltraHLE is in the works by co-author Realityman. What is known about the next version is it will feature support for OpenGL. What is unknown is what new games will be supported and when it will be released.

So, what kind of system is needed to play games with this emulator? If you read the README, the following is written:

PII 233Mhz Processor
32MB System RAM
Voodoo1 Based 3DFX Card (Glide Drivers Required)

PII 300Mhz Processor
64MB System RAM
Voodoo2/Banshee Based 3DFX Card (Glide Drivers Required)

PII 400Mhz Processor
64MB System RAM
Voodoo2/Banshee Based 3DFX Card (Glide Drivers Required)

Since UltraHLE uses the Glide API, you will need to use a voodoo brand video card. If you do not have a voodoo card, you can use a voodoo card emulator also known as “glide wrappers” or just “wrappers”. Any of the higher quality video cards such as the Nvidia TNT/TNT2, Matrox G400, or ATI Rage128, will work quite good with wrappers provided the rest of your system is fast. Using a wrapper slows down your system since you also have to emulate a graphics API so a minimum Intel 300Mhz will produce adequate results providing you have a decent 3D card (a Trident/Sis card will not do).

» UltraHLE N64 emulator


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